Protagonista del gioco è Marietta, l’insostituibile cuoca e governante di casa Artusi che realizzòle 790 ricette contenute nel volume, contribuendo al risultato finale con l’esperienza e il buon senso. Raggruppando gli ingredienti sulla griglia nelle quantità richieste e abbinandoli nei giusti tempi su pentole, padelle e tegami, gli alimenti vengono lavorati, cucinati e trasformati per realizzare, passo dopo passo, alcune tra le più gustose ricette del celebre manuale…
I am very proud to introduce you to our new mobile game Artusi Cooking Time.
It’s a Match3 puzzle game, based on the popular recipes of top italian gourmet Pellegrino Artusi.
Gather ingredients and drag them on your kitchen tools to cook recipes. Can you make it to the Final Touch?
Free download available for:
Artusi Cooking Time, my latest design effort for SpinVector, has been officially presented at EXPO Milan 2015.
I am very proud of it and happy to link the article about the presentation here
This is a mobile Match3 game I designed for Treccani, the most important Italian Institute of knowledge collection and circulation, based on the super popular book about cooking La Scienza in Cucina e l’Arte di Mangiar Bene (Science in the Kitchen and the Art of Eating Well) by all-star Italian gourmet Pellegrino Artusi.
It is a free-to-play + in-app purchase mobile game where the player is asked to cook step by step the most interesting and fun recipes, selected from the popular book by Pellegrino Artusi.
Check it out here, it should become available pretty soon!
February 2015 I released my second book, titled “Unity 2D Game Development Cookbook”.
It is a manual consisting of more than 50 practical recipes to create games from scratch Unity the advanced features of Unity (version 4.0 and on).
check it out at this link
I recently moved to Benevento, Italy, to join SpinVector, one of top-rated Italian game developers in Italy.
My position has to do with Technical Design on the Unity platform, which works excellent for me: after having spent the last few years dealing with UDK and Kismet, I now have a change to improve my skills with Unity.
I’ll get you posted, for I love my new job!
For those who are willing to have a look at the contents of my book, here is a sample chapter available on-line and for download.
It is a very interesting chapter about mobile interfaces, with several hints coming from first hand experience and academic study in the field of Cognitive Science.
download file: MobileGDEssentials_Chapter-07